My First Game Jam --> Part 3


Today I made some progress

         I started off by trying to get yesterdays build up and running on itch. I read the documentation and watched a video and eventually I got my second game to successfully load from the itch servers. It was all in the "index.html" file and I think I figured out how to export it from godot like that. The other issue is my internet speed is incredibly slow around 512kb/s so that doesn't make things easy to trouble shoot. I am fairly certain it is the index issue, cant forget that index.


        Later on in the day I got to work on the iron bar section of my game and eventually ran into trouble where one menu hovered over the other one. probably due to so many layers of control nodes and me not fully understanding how they were interacting with eachother as seen below

        To fix it I added a snipet of code just before it activates the popup that forces the menu down 140px and thus out of the way of the other menu. This is more of a bandaid than a fix  but it works for now. Also when I go to add the next menu I think this issues will pop back up.



       I still need to incorporate the "money" to the purchasing of the upgrades and remove the value of the upgrade from the total money... but I think that will be tomorrows job.. or later tonight when i get bored

Files

Archive.zip Play in browser
Jan 17, 2021

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