My First Game Jam --> Part 3
Today I made some progress
I started off by trying to get yesterdays build up and running on itch. I read the documentation and watched a video and eventually I got my second game to successfully load from the itch servers. It was all in the "index.html" file and I think I figured out how to export it from godot like that. The other issue is my internet speed is incredibly slow around 512kb/s so that doesn't make things easy to trouble shoot. I am fairly certain it is the index issue, cant forget that index.
Later on in the day I got to work on the iron bar section of my game and eventually ran into trouble where one menu hovered over the other one. probably due to so many layers of control nodes and me not fully understanding how they were interacting with eachother as seen below
To fix it I added a snipet of code just before it activates the popup that forces the menu down 140px and thus out of the way of the other menu. This is more of a bandaid than a fix but it works for now. Also when I go to add the next menu I think this issues will pop back up.
I still need to incorporate the "money" to the purchasing of the upgrades and remove the value of the upgrade from the total money... but I think that will be tomorrows job.. or later tonight when i get bored
Files
My First Game Jam
This my first time trying out a game jam
Status | Prototype |
Author | b._.render |
Genre | Simulation |
Tags | 2D, Clicker, Experimental, Game Jam, Godot, Idle, Incremental, My First Game Jam, Short, upgrades |
More posts
- My First Game Jam --> Part 6Feb 18, 2021
- My First Game Jam --> Part 5Jan 21, 2021
- My First Game Jam --> Part 4Jan 19, 2021
- My First Game Jam --> Part 2Jan 17, 2021
- My First Game JamJan 16, 2021
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